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Review: Myth III: The Wolf Age

Game Play

The campaign consists of twenty-five missions of increasing difficulty. Regardless of the magical aspects, these missions are tactical exercises, pure and simple. With the exception of dwarven bottles and demolition charges, explosive weapons have not been developed, so fighting is a matter of edged weapons and fortifications. The basic tenet of using sword slingers to protect ranged weapon fighters still holds. Yet, the formations allow differentiation from the bum's rush of other real-time games. Forming up archers on the reverse slope of a hill crowned by a crescent of fighters can break up most any attack. The range of field missions includes search-and-destroy, clearing an area and running a gauntlet. At the lowest of the three difficulty levels, the enemy allows the player time to heal units. They aren't so obliging on the higher levels.

Magic is factored into the game in three ways. Some units have limited healing powers while others can throw combat spells, functioning as powerful ranged weapons. More interesting is the way some monsters can move magically, floating to positions knights can't reach or hovering over deep waters. The variety of monsters and evil characters make each mission unique.

The AI is no dummy. It is capable of ambushes and traps. It rarely attacks piecemeal and knows when to run. Luckily, the player's units show some initiative and will defend themselves without orders although path finding is clumsy at times. Damage from friendly fire is also a nice realistic touch. One shortcoming of single-player gameplay is that the missions are scripted, and so once won, replaying them can get repetitive. An editor could improve this situation, and was listed on the game box, but none is provided with the game. The developers are working on a patch that is supposed to include these editors.

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<% Dim aFactoids(7) aFactoids(1) = "Elevation is important. Units benefit from being positioned above enemy units. Archers, particularly, can take advantage of this fact to obtain battlefield superiority." aFactoids(2) = "Myth III is a prequel. Myth III: The Wolf Age actually takes place roughly 1,000 years before the previous two titles. The game is now set in 1421 AE (it still takes place in a fantasy world)." aFactoids(3) = "Mac fans can celebrate. True to the series, Myth III: The Wolf Age is planned for release on both the PC and Mac, with the latter to follow a couple of weeks behind the former, according to the publisher." aFactoids(4) = "25 single player levels are included. In a recent interview, MumboJumbo's Mike Donges indicated that one can expect 20 or 30 hours of gameplay from the Myth III single player game alone, with multi-player adding significantly to this." aFactoids(5) = "Units galore. Myth III: The Wolf Age adds and refines numerous units, now bringing the total count to over 40. Enjoy most of the classic units alongside new additions such as the Gower Hearthguard and the Smiths of Muirthemne." aFactoids(6) = "Brute force vs. solid tactics? Myth III: The Wolf Age makes a conscious effort to improve the tactical value of intelligently using appropriate units against suitable enemies." aFactoids(7) = "One, two, three... Myth III: The Wolf Age is actually the third title in the Myth series, originally created by Bungie. MumboJumbo, Myth III's developers, aimed to build on a solid foundation of the previous titles, while refining and enhancing the story and game play." Randomize i = Int(UBound(aFactoids)*Rnd)+1 %>
Myth III: Did You Know...
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Myth III Contest

By testing wits of the Myth series, players were given the opportunity to win Myth III strategy guides and replica axes and swords in our Myth III Search for Treasure Contest.  The contest has closed.

Myth III Demo

The 99 MB multi-player demo for Myth III includes one multi player map and three single player missions (from the previous demos) and includes seven multi player modes, including Steal the Bacon. The demo incorporates changes made in the v1.0.2 patch: Grab it here...

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Related Links

Myth III Official Site
Visit the official publisher website (by GodGames and Take2 Interactive) for Myth III: The Wolf Age for the latest facts, screenshots, news, files, and official customer support.

Myth Wolf Age.com
A significant community resource that provides editorial content, news, game overview, game resources, trivia, and information about the creative forces behind Myth III.

MumboJumbo Games
MumboJumbo is the creative development team behind Myth III: The Wolf Age. Contained on their site are updates on the game's progress, special features, and interesting tidbits relating to Myth III's development.

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